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Just set them on a random protection time. Some will come out at the 72hrs, others 60, 85,15. So you cant track them, and its completely random.
Make it so that anyone over a certain land can't attack them. Make it 500 land for the first 2 weeks then switch it to 2,000 and let the big KDs look for their hits. Helps us out of newbie and new, late, or KDs that remade able to build a descent defense before being raped by the mid size KDs.
The problem with SK as it is, is that currently even non-inactives that leave newbiemode get grabbed 5-10 times. They exit with 400 land and 40k NW (typical of someone that doesn't understand the game yet), and 10-15 people take their SoK at tick and grab for 40 land even if the player is on 500-700 tanks defense. There is one kingdom currently who left newbiemode with 400 land and 1400 LT's, and got grabbed 6 times.It's unfair, is driving away new players, and a newbie script would fix this completely. The best players will always be on top, no matter what hits or robs are out there, so saying this will benefit the top KD's most is absurd. We can adapt to circumstances and grow just as well. It's the newbies that can not, and suffer as a result.