How about a "ww - Extremist Edition"? Similar to when SK had mutant explosions, Villagers explode and take out one person of their chosing in protest at being mislynched.
yeah, instead of picking who you want to die, everyone will vote on 3 people they want to live. the person with less votes will die. if there is a tie, one will be chosen randomly
I really wish we could get enough people to do three different "parties". Say we had 21 people. Divide everyone into three teams of 7, then have each team with a seer, a protector/killer, and two detectives that know each other. If the prot/killer tries to kill someone at night, they have only a 50/50 shot of it working. That way you don't just have 3 kills a night. It would make lynch voting very interesting since you wouldn't have "scum" per se. Each team would consist of 3 town, 1 seer, 2 detectives, and one protector/killer. Everyone would be required to vote for lynch and if it ends in a tie of two, both die. A tie of 3 or more and two randomly die of the group. What do you guys think?
kinda hard to figure out, though...since the only ones who know each other are 2 masons for each team...even with a seer...I just think there probably wouldn't be a ton of skill involved
maybe if all the living people get hints at the end of each night phase?
I could do it where for the first three nights, each living player gets a reveal that shows someone who is not on their team. It won't say which team they are on, just that they are not on their team.
i'm considering a containment breach theme w/ randomized choose your own adventure scenarios where you have a 1:3 chance of getting a shot/seer check/etc. but the opposite can also happen if you choose wrong lol
all of the "rewards" are possible as either a "reward" or an existing role w/in the game
Can we do an mmo theme where we are assigned roles (tank, healer, dps) and then given the choice between classes based on our roles. Each class would have its own ability (seer, doctor, rb). Instead of being told what our skills/abilities are, we'd be given some say on the matter, and the strength of the town would come down to who got roles and what class they chose.
I haven't played enough mafia games, so idk if this is too complicated, or just impossible :P
nah, that should be possible. I signed up for a game on TL that does a "draft pick" for roles and works kinda similarly...each of the roles has certain special abilities, but if you choose the same one someone else already has you become the equivalent of a VT
could probably jack the concept and adapt it if that's something y'all are interested in doing (lol I don't play mmos though so may need a little help with matching function to theme)
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Probably crosses a line somewhere but meh.
love you meadows!
learn ppl
it's interesting?
kinda hard to figure out, though...since the only ones who know each other are 2 masons for each team...even with a seer...I just think there probably wouldn't be a ton of skill involved
maybe if all the living people get hints at the end of each night phase?
all of the "rewards" are possible as either a "reward" or an existing role w/in the game
I haven't played enough mafia games, so idk if this is too complicated, or just impossible :P
could probably jack the concept and adapt it if that's something y'all are interested in doing (lol I don't play mmos though so may need a little help with matching function to theme)