Scores in both S1 & S2 obviously proved that FW are way too power, decrease the StarMine adv.
The secondary adv. of +40 Money per StarMine for FW seems irrelevant afterall.
*Reduce the Secondary Adv or Replace it with Power Production according to the Game Help > Planet Type story
Disadv -30% Power Production, Secondary Advantage +50% Attack Honor.
The disadv. seems painful & the secondary adv. seems useless because of amount of SK player these days.
*Discount the training cost for LD to replace the Attack Honor gain
*Reduce the disadvantage of power production or add Probe Shield for defensive purpose (as in story! Defense is neccessary for the Mountainous people)
Secondary adv -25% building cost, Disadvantage +25% Research Required
As an engineer, the Secondary Adv doesnt make sense to have cheap construction in the Ocean or Sea, it cost higher and need more time to complete compare to other surface type. The disadvantage will only cripple any player who try to grow fast using Oceanic.
*Best disadvantage for Oceanic probably is -% in Power Production as they are separated from key natural sources, wind, stream, solar, forest, etc...
*Secondary advantage should be replace with Cheaper Land Exploration, finding suitable & flat surface underwater could be easier compare to other planet type
Other planet types seems okay with me. :-D