The assassin role needs to be tweaked Without consulting with the villagers seeker guy, how in the fuck am I supposed to peg a player to a role? Got to be pure blind luck, or somehow survive until its down to like 6 players.
tbh, the role killer mechanic is mostly there to keep people from mass claiming. I could look into tweaking it though. Depending on how things play out in the end, town might need a buff in this rule set anyway
Yeah villagers pretty much got the short end of the stick on this one. While it didn't help we lost a useful role right off the bat because k2 was trolling, have two big teams that all know eachother while we're stabbing in the dark and killing eachother off is pretty brutal. Best case scenario is basically the demons and angels killing eachother for us to have a chance.
Yeah, I have to agree. It's interesting and kind of fun, but the Angels and Demons both get 2 kills a night based on the fact that they get a group kill, and have their own Assassin's. The villagers don't get to coordinate between the Assasin, Role-spy guy and the vigilante so it's hard for them to gain any traction.
I have an idea for the thief role....I think the thief should steal a role (or die if caught stealing by bad guy), but the person they steal from then becomes a theif (their identity Has been stolen, and they now crave a new role). This would go on until the thief gets lynched or a thief is killed by picking a bad guy.
Would be better than having a role and losing it only to become a pauper.
Yeah ixta, I was thinking drop the ones that take over power, and possibly the second kill. The demon/angel teams just have a ton of killing power wheras the villagers have almost none, and the killing power they DO have is stabbing blindly and often killing eachother.
lol, in games with two sides I do that all the time anyway, just to keep it entertaining for me. Games with 3 sides though... gotta be careful who you vote for.
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Angels are going to butt fuck everyone
I think for 2 groups of bad guys there needs to be 2-3 villagers that are in contact with certain roles like masons with abilities.
I was. I protect. >_>
Would be better than having a role and losing it only to become a pauper.
@Meadows, you might be right. At the very least, i'll probably take away seraphim and nephilim next time I run this rule set.