Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Kingdoms - Round 59 - Era of Space Tanks

edited September 2013 in News and Updates
Round 59, the Era of Space Tanks has arrive. For this round all Kingdoms will start with 100 tanks. .

[The planet type changes for Round 59 are as follows:]

URL: http://www.starkingdoms.com/round59-changes.txt

--

Round 59 - Era of Space Tanks - Scheduled Dates:

Round starts: September 14, 2013 @ 10PM.
Round ends: November 07, 2013 @ 10PM.
«1

Comments

  • not to bad a bonus i suppose will make hitting out of newb harder i suppose
  • Bcart, I love you sometimes...
  • Hey lets just fill our bar up faster
  • 100 tanks? Seriously, that's the best you can think of? Why not ask for suggestions?
  • edited September 2013
    How about round of Inconvenient Space Travels

    Attack times increase by 30% while All sector states now train units in 16 hours.
  • This is not a bad bonus. Makes it interesting coming out of newbie mode.
  • everyone has 100 extra though so it cancels out, just remember to send a few extra on inacts...it is basically no round bonus
  • everyone has 100 extra though so it cancels out, just remember to send a few extra on inacts...it is basically no round bonus
    Not exactly. If you are trying to make 3-4 grabs when newbie ends, you will have to be much more open. Not a wash.
  • If anything...a lot of people will get stunted out of newbie mode, or grabbing will be hot hot hot that night.
  • Funny rax cap numbers to start.
  • You are 100% correct cory, didnt think of that.
  • You are 100% correct cory, didnt think of that.
    Newbie mode end will be a cluster f***. Some people will benefit, some people will get boned. Inactive war abuse will run rampant if anyone decides to do an inactive war. Oh boy oh boy.
  • Naaaah, everything will be fine, just gotta add 100 more tanks. Not much difference.
  • on each hit, which is 400 more tanks...quite a difference coming out of newbie
  • well, all the inactives won't have any mil research at least. gives TF/DW kds a big boost since they'll have to send out way less than others. mysti on the other hand.. well it's good they got better returns now :P

    It's almost like every inactive kd is oceanic. It'll be pretty irrelevant past day 1 at least.
  • Yeah, that's what im thinking. First round of hits. >:)
  • one more week...
  • I have a feeling the next round bonus is going to be disgusting.
  • It's gonna be something stupid like Era of Extra Soldier at round start.
  • ERA OF MISINFORMATION!

    Sector News is randomly edited once a day to show attacks that NEVER ACTUALLY HAPPENED.

    Should cause a lot of fun, unnecessary retals and wars. =]
  • that could actually be a sector weapon
  • Era of the Super Turtle. No offensive units whatsoever can be trained for the whole round except Soldiers.
  • Era of The Angry Scientists. Scientists become 2/2 units when not actively researching.
  • Era of The Angry Scientists. Scientists become 2/2 units when not actively researching.
    Era of Theoretical Science. Scientists are 50/50 while researching and 0/0 while idle.
  • Lolol, but then they couldn't defend?! haha
  • Era of Pirates- Randomly gain troops(a pirate force joins your cause!)/loose troops(you encounter pirates on your way home and your forces although tired were able to come out with few casualties) while on attacks, Randomly gain hours/loose hours due to pirates long the way. Finding loot in battles (extra money land etc.)
  • Round of Dysentery - With every attack there is a 5% chance that every attack force will return back with only 70% of what was sent. You won't know until your offense returns if you've had any losses during the 18hr journey back home.
  • Hahaha what about the round of space rabies - your attack force has 20% to bring new diseases to the defending planet, killing 50% of their population, all of their soldiers and an additional all 20% of their human based defenses.
  • I want something that does something like income is doubled or you get +50% spoils from attacks.

    Or lets fuck shit up and do another mutant explosion.
  • Do another mutant explosion.
Sign In or Register to comment.