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Round Bonus: Round winner gets to create a new planet type, Helium-17 to replace Helium-16
Mountainous
+25% Income
-25% Exploration Costs
-20% power production
Starts with Laser Dragoons
Forest and Wilderness
+30% population,
+20% Barracks Space ,
+10% return time,
Starts with Dragoons and Laser Dragoons
Terra Form
-30% research required
+10% Research Maximum
-10% income
Starts with 1500 Points on Pop, Power, Mili, Money
Mystical Lands
-30% return time, (min time = 4h)
-25% Power Required , (Shields & Probes included)
-10% offensive strength,
Starts with Fusion tech
Volcanic Inferno
-70% power required (Shields & Probes included),
10x Power Storage,
-10% population
Starts with Fusion Tech
Jagged Tundra
-20% unit cost,
+20% power production,
-20% probes production
Oceanic
+25% defensive strength,
[-40% buildings cost]
+20% research required
Shadow Lands
+30% probe production,
-70% probe losses
-20% power production
Starts with Fusion Tech, Probe Armour
Desert Wasteland
+30% offensive strength,
[-40% Troopers / Dragoon / TF cost ]
-10% population Dragoons,
FDC always 25%
Multiple Terrain
+20% Offense,
+10% Defense
[-10% Pop ],
-10% Probes ,
Starts with All Military Units
Helim-16
+20% Offense,
-30% Power Required (Shields & Probes included)
-10% Income
Starts with LDs