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Next Round

edited June 2014 in General
Starts in 2 weeks. I'd like to throw a theory out there. A system where we get 4 capable and experienced leaders to come to an agreement where one leader will take sectors 1-5, the next will take 6-10 etc. Obviously a few kinks will need to be worked out depending on where the leaders drop, but in theory this could work out to a slightly different round of SK. Hopefully with more balance, less stacking (with honest agreements) and people playing with others they don't usually play with.
I'm willing to lead one alliance and if I get a decent response of interest in at least trying this out, I'll hunt down 3 other great leaders (unless volunteers stand up) to give this a try for some fun.
I, for one, am kinda tired of the old "only one good leader, join or suffer, then gangbang or get farmed" routine. So why not?
Good idea? Bad idea? Any theories on improvements/change to the theory?
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Comments

  • I like it
  • plan will fail at the "honest agreement" part
  • plan will fail at the "honest agreement" part
    Kinda. I can get the leaders to agree to not stacking, but the hardest part will be stopping their friends from stacking into their alliances. Just gotta find leaders who are not only capable, but who want to see this work. So maybe agree to hide their identity until round starts?

  • or, have the leaders sign up for them?
  • I tries to do it a few rounds ago by net worth. I didn't push very hard but if the 20 sectors in galaxy one were broken up by total nw to make 4 balanced alliances it could be interesting. Would require some tweaking through the round.
  • No one wants to play in a losing alliance

    Might as well just make 4 alliances who are napped all rd long
  • Hmm, I will if darius wants to run again, Ill be val though, I don't have as much time as he does.
  • loaf, losing alliance is not a permanent status...

    imagine this worst case scenario for the losing alliance

    One alliance, A4, falls behind the other 3.
    A1, A2, A3 are equally strong.

    Neither will risk siding with one other to beat the third top alliance, but they can try to use A4 to weaken one of them.

    Assuming we're talking about experienced leaders, A4 can make use of this situation...
  • edited June 2014
    Granted, this wouldn't make for a perfectly balanced round, but it would level the playing field a lot and guarantee everyone has a leader worth playing for. With each alliance having preselected sectors it would almost certainly make sure any one alliance doesn't have every top sector (at least at the start of the round)
  • Not always true, just to point out, when I ALed last, I selected the sectors with dominant land types, not for who was in them, it turned to be one hell of a round, from start to finish.All sectors pretty close to the same strength.
  • Btw, thanks for the honest input, guys. I expected nothing but sarcastic flaming. I'd really like to see this happen though. Could be a fun and different round :)
  • The flame comes when you try to implement and people don't want to
  • Just swap around sectors mid game if u REALLY want a balanced game

    No al would be stupid enough to switch their best sector with a crappy one

    Socialism on paper as karl marx wrote is pretty decent in theory but greed and personal gain wins in the end thus capitalism thrives
  • Just swap around sectors mid game if u REALLY want a balanced game

    No al would be stupid enough to switch their best sector with a crappy one

    Socialism on paper as karl marx wrote is pretty decent in theory but greed and personal gain wins in the end thus capitalism thrives
    Swapping mid game is silly, as you just pointed out in your own post. Nobody would want to fight for an alliance that would boot them for succeeding.
    This isn't about perfectly levelling out the scores all round, it's about giving everyone the opportunity to play the game with good leaders, no domination, and letting diplomacy and war rule the game like it should.
  • Gl making that work

    But to me its like u want picks of sectors when sectors should be able to choose which alliance they want to go to.

    Sure u can refuse sectors and take in the crappier ones and but really nah...

    Just try and find 3 other als willing to do this

    But its gonna be the same picture after 4 weeks
  • Just swap around sectors mid game if u REALLY want a balanced game

    No al would be stupid enough to switch their best sector with a crappy one

    Socialism on paper as karl marx wrote is pretty decent in theory but greed and personal gain wins in the end thus capitalism thrives
    the only reason marx idea doesnt work is because people try to change capitalism into something else...

    you cant have pure water out of poison without burning the entire thing out and distiling the water
  • socialism doesnt work because ppl work better when there are incentives like if i dont work i ll die of hunger

    i dont see how socialism doesnt work because they try to change capitalism into what it's not unless ur refering to socialism and changing it into i dont know...communist dictatorship. Anywho...
  • Jesus can we not make this a political argument.
  • sk is all about politics *thumbs up*
  • i give amog a thumbs up for trying to put a new idea into practice if 3 other people jump on board i would think about it....

    well i'll go on and think about it
  • I'm willing to throw my name into the hat of leadership.
  • What this game needs is a FACE LIFT... like Jesus after all these years take away some of old crappy features and change it up a little bit?

    Considering the player base has dropped so much over the years shrink the amount of kingdoms that can be build in one sector that way players are more spread out creating more sectors and more alliances....Make an APP for the game? The potential to grow this game is there both for improving the game experience and new players joining....

    The game wont grow and will not receive support from SK community if no changes are made to the actual game...
  • we cant think of any ideas that involve bcart's action, they will all fail
  • we cant think of any ideas that involve bcart's action, they will all fail
  • Need me to go buck wild an wake ole cart up? Lets all tag his ass to sayans post. :D
  • we need someone to go to his house and talk to him
  • Why not do an SK assassin tournament, hitman style! Basically everybody who enters is given a name, and somebody has their name. You have to hit the name you are given successfully. If you do, that person is knocked out and you are given the name he had. Keeps going until only 1 remains!

    Obviously you couldn't anti-turtle to win, b/c you'd be hit and knocked out right away. IDK I think it could be fun
  • I believe it would work quite well initially.

    Give it a week or two though for people to start complaining and warring over trivial things.
  • This is ludicrous.
  • Shrink from 20 KD per sector to 10 KD per sector...
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