There's also 2 ways of calculating the amount of "defense home." If you all recall, Bean Lands SK Tools includes total military in its calculation where as the old school way was based on the amount of units that had defensive points.
Also don't fo…
do people play fbsk? ...
Not many. Most are newbie farms created by someone playing. Not saying who but most people already know because of his actions last round.
Universe Information
Round: Affordable Housing Era
Starts: 7,982.16 (2011-11-03 22:0…
Sorry, I was only asking because I'm only using the SK Tools, which yes was made from SKE by beanland.
All I have done was checked the max version and sometimes the attack calc link. Oh, and I got it working for FBSK after someone was kind enough t…
Something I did today while I was bored...
http://imageshack.us/photo/my-images/338/fbskcustom.png/
http://imageshack.us/photo/my-images/510/fbskcustomcompare.png/
The file you are trying to access is temporarily unavailable. Please try again later.
Here are some alternative links:
SK_Tools_Firefox8.xpi (29.11 KB) http://www.multiupload.com/23187DGW5G
Fixed for Firefox 8
SK_Tools_Firefox8.xpi (29.11 KB)
http://www.megaupload.com/?d=29I3NYD9
*Changed Attack Calc link to: http://skato.darknovagames.com/
*Changed maxversion for Fennec to: 8.*.* (Untested)
Lynog has it spot on. After a few ticks your probes will surpass any other regular 96 PF "high probe" starts. Just make sure you have about 1 million platinum saved up before you convert though.
(72)H00 take E-mail reward and explore 24 land
(61)H11 take land reward and explore 15 land
(48)H24 Explore 19 land
(37)H35 take land reward and explore 20 land
(24)H48 Explore 24 land
(14)H58 take land reward and explore 23 land
(3)H69 explore 24 l…
My newb mode:
I buy 60 sci before game begins in newb mode (I leave about 16 unbuilt residences and 16 star mines, or 32 residences)
I DO NOT use mob state early because pop growth is SLOW in early income SUFFERS.
10 sci + fast 60 sci is enough f…
Re: Newbie Mode State Changes
Postby Persona on Thu Jul 23, 2009 2:40 pm
72-61 Mobilization
61-25 Growth
25-0 Mobilization
0-X Growth/Offensive
This strategy is better. Have excess soldiers, make 3 inactive hits, train, go Grow…