Since when has final scores been any indication of actual skill in SK? That would insinuate that chumps like Templars 1:3 is actually a good builder to take that #1 or 2 spot.
As 4 players we went from last place sector to 3rd in a matter of 3 weeks. We made the #1 alliance look like they were all first round newbies. We don't need to stick around for the final scores because if we really gave a f*ck about that... We'd have brought more than 4 of us, and there wouldn't have been a damn thing your little chicken shits coulda did about it
Since when has final scores been any indication of actual skill in SK? That would insinuate that chumps like Templars 1:3 is actually a good builder to take that #1 or 2 spot.
As 4 players we went from last place sector to 3rd in a matter of 3 weeks. We made the #1 alliance look like they were all first round newbies. We don't need to stick around for the final scores because if we really gave a f*ck about that... We'd have brought more than 4 of us, and there wouldn't have been a damn thing your little chicken shits coulda did about it
Considering we both rolled templars while being multied and KT'd multiple times proves he isnt a good builder.
Since when has final scores been any indication of actual skill in SK? That would insinuate that chumps like Templars 1:3 is actually a good builder to take that #1 or 2 spot.
As 4 players we went from last place sector to 3rd in a matter of 3 weeks. We made the #1 alliance look like they were all first round newbies. We don't need to stick around for the final scores because if we really gave a f*ck about that... We'd have brought more than 4 of us, and there wouldn't have been a damn thing your little chicken shits coulda did about it
I guess I'm confused. You talk about scores not mattering (which I agree with by the way, never have been a score person myself), but then you talk about how special it was to make the #1 (based on score) alliance look like they were first round newbies. Either score matters or it doesn't Beano. And if I think back (it wasn't that long ago), I don't think you made anyone look like a newbie. I'm pretty sure you packed it up when they came to your doorstep...
I guess I'm confused. You talk about scores not mattering (which I agree with by the way, never have been a score person myself), but then you talk about how special it was to make the #1 (based on score) alliance look like they were first round newbies. Either score matters or it doesn't Beano. And if I think back (it wasn't that long ago), I don't think you made anyone look like a newbie. I'm pretty sure you packed it up when they came to your doorstep...
If the target has >8x their land in probes, you must send 16x their land in probes to get 100%. If the target has <8x their land in probes, you only require 8x their land in probes to get 100%.
Defensive probe shields automatically reduce success by 20%. Using probe shields when probing people does NOT change the success ratio, only probe losses.
Since when has final scores been any indication of actual skill in SK? That would insinuate that chumps like Templars 1:3 is actually a good builder to take that #1 or 2 spot.
As 4 players we went from last place sector to 3rd in a matter of 3 weeks. We made the #1 alliance look like they were all first round newbies. We don't need to stick around for the final scores because if we really gave a f*ck about that... We'd have brought more than 4 of us, and there wouldn't have been a damn thing your little chicken shits coulda did about it
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Medmusician (X:5,Y:6) Oceanic 862 208,845 19,239
18 ☄ The Honourable Medmusician Presiding (1:13) [Winser] 5,222,140
As 4 players we went from last place sector to 3rd in a matter of 3 weeks. We made the #1 alliance look like they were all first round newbies. We don't need to stick around for the final scores because if we really gave a f*ck about that... We'd have brought more than 4 of us, and there wouldn't have been a damn thing your little chicken shits coulda did about it
I believe that's it.
If the target has <8x their land in probes, you only require 8x their land in probes to get 100%.
Defensive probe shields automatically reduce success by 20%. Using probe shields when probing people does NOT change the success ratio, only probe losses.
You're welcome!