This has been a pretty big thing this round. Several sectors got this during the peak of multi activity, and have had it 2 or 3 weeks without being able to cure it, and not for lack of trying. Since clearly the multi side of it isn't going to change, can we do something about the success rate of cure? Imo, having this for any length of time and then having to spend the amount it costs from sector fund to cure it pretty much accomplishes the goal of sticking it to the target sector. I would even favor a 100% cure rate, just boost the cost for the sake of balance if needed. The RNG game is far beyond working as intended.
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As far as RNG goes, it works as intended imo. It can be frustrating because of course it doesnt recognize how many times youve tried to cure it(its RNG every.single.time).
Probably the intent of the round was that every sector had been infected with DMP or such, but that didnt happen and yall know the reason.
@mages In-game mod should never be a part of the community, no matter how great guy/gurl he/she is. Theres just too much abuse.(Dont get me wrong, im sure moogs would do great)
And the cherry on top, bcart will never read this thread.
DMP is a shame. (