So for all you hardcore SKers, is there a game guide for this game now-a-days? Like, %'s of what buildings to keep yours at. Right now I sit at about 20% residence, 25-30% barracks, 9-10% Fusion, 15-20% SMs, 11% Training and 10% PFs. What is a good Land/NW ratio? How many LDs over tanks/TFs? These all had answers when I played a decade ago and I assumed haven't changed much but I wanted a player's opinion who is far better than mine.
I assume there will be trolling so if you wanna troll throw in a good, honest answer with the troll. Thank you.
Comments
22:00, day 1: a new Mystical Lands kingdom was created in the universe.
22:00, day 1: 24 Land was explored.
22:00, day 1: the following was build:
- 64 Starmines
22:00, day 1: the following was build:
- 48 Probe factories
22:00, day 1: The following research orders where issued:
- 10 Scientists to Money Bonus
22:00, day 1: The following was trained:
- 24 Scientists trained
22:00, day 1: Referal reward taken
22:00, day 1: Tax changed to:5%
22:00, day 1: the following was build:
- 16 Probe factories
23:00, day 1: The following research orders where issued:
- 1 Scientists to Money Bonus
23:00, day 1: the following was razed:
- 20 Fusion power plants
23:00, day 1: the following was build:
- 16 Probe factories
0:00, day 2: The following research orders where issued:
- 1 Scientists to Money Bonus
2:00, day 2: Land reward taken
2:00, day 2: the following was build:
- 16 Probe factories
2:00, day 2: The following research orders where issued:
- 2 Scientists to Money Bonus
3:00, day 2: the following was razed:
- 16 Residences
3:00, day 2: the following was build:
- 16 Starmines
3:00, day 2: The following research orders where issued:
- 1 Scientists to Money Bonus
4:00, day 2: The following research orders where issued:
- 1 Scientists to Money Bonus
6:00, day 2: The following was trained:
- 24 Scientists trained
6:00, day 2: The following research orders where issued:
- 2 Scientists to Money Bonus
8:00, day 2: The following was trained:
- 24 Scientists trained
8:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
10:00, day 2: Nano Bots purchased
10:00, day 2: The following research orders where issued:
- 6 Scientists to Money Bonus
10:00, day 2: The following was trained:
- 24 Scientists trained
10:00, day 2: 72 Soldiers trained.
11:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
11:00, day 2: 96 Soldiers trained.
12:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
13:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
13:00, day 2: 168 Soldiers trained.
14:00, day 2: the following was build:
- 16 Starmines
14:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
15:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
16:00, day 2: 24 Soldiers trained.
17:00, day 2: 24 Land was explored.
17:00, day 2: The following research orders where issued:
- 8 Scientists to Money Bonus
18:00, day 2: 29 Soldiers trained.
18:00, day 2: Tax changed to:0%
19:00, day 2: The following research orders where issued:
- 8 Scientists to Money Bonus
21:00, day 2: Money reward taken
21:00, day 2: 45 Soldiers trained.
21:00, day 2: The following research orders where issued:
- 8 Scientists to Money Bonus
21:00, day 2: Tax changed to:5%
22:00, day 2: The following research orders where issued:
- 4 Scientists to Money Bonus
23:00, day 2: 30 Soldiers trained.
23:00, day 2: The following research orders where issued:
- 3 Scientists to Money Bonus
0:00, day 3: Land reward taken
0:00, day 3: the following was build:
- 6 Starmines
- 10 Probe factories
0:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
1:00, day 3: 34 Soldiers trained.
1:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
2:00, day 3: 16 Land was explored.
2:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
3:00, day 3: 36 Soldiers trained.
3:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
4:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
5:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
5:00, day 3: 36 Soldiers trained.
6:00, day 3: The following research orders where issued:
- 3 Scientists to Money Bonus
7:00, day 3: the following was build:
- 16 Training camps
7:00, day 3: The following research orders where issued:
- -100 Scientists to Money Bonus
7:00, day 3: The following research orders where issued:
- 102 Scientists to Population Bonus
7:00, day 3: 36 Soldiers trained.
8:00, day 3: 33 Soldiers trained.
8:00, day 3: The following research orders where issued:
- 2 Scientists to Money Bonus
9:00, day 3: The following research orders where issued:
- -2 Scientists to Money Bonus
9:00, day 3: The following research orders where issued:
- 3 Scientists to Population Bonus
9:00, day 3: 24 Soldiers trained.
10:00, day 3: The following research orders where issued:
- 1 Scientists to Population Bonus
10:00, day 3: 32 Soldiers trained.
10:00, day 3: Tax changed to:0%
11:00, day 3: 24 Soldiers trained.
12:00, day 3: 24 Soldiers trained.
13:00, day 3: 24 Soldiers trained.
14:00, day 3: 23 Soldiers trained.
15:00, day 3: 20 Soldiers trained.
16:00, day 3: 20 Soldiers trained.
17:00, day 3: 25 Land was explored.
17:00, day 3: the following was build:
- 16 Training camps
17:00, day 3: 23 Soldiers trained.
17:00, day 3: Nano Bots purchased
19:00, day 3: Money reward taken
19:00, day 3: 40 Soldiers trained.
21:00, day 3: 41 Soldiers trained.
23:00, day 3: 40 Soldiers trained.
1:00, day 4: 40 Soldiers trained.
1:00, day 4: Land reward taken
1:00, day 4: the following was build:
- 16 Barracks
2:00, day 4: Tax changed to:5%
2:00, day 4: 24 Soldiers trained.
3:00, day 4: 24 Soldiers trained.
4:00, day 4: Tax changed to:0%
5:00, day 4: Money reward taken
5:00, day 4: Tax changed to:5%
5:00, day 4: 64 Soldiers trained.
5:00, day 4: the following was build:
- 16 Residences
5:00, day 4: 24 Land was explored.
5:00, day 4: Sectorstate changed to:Mobilization
7:00, day 4: Tax changed to:0%
7:00, day 4: 71 Soldiers trained.
8:00, day 4: 40 Soldiers trained.
9:00, day 4: 42 Soldiers trained.
10:00, day 4: 46 Soldiers trained.
10:00, day 4: The following was trained:
- 692 Tanks trained
11:00, day 4: The following was trained:
- 19 Tanks trained
12:00, day 4: 29 Soldiers trained.
12:00, day 4: The following was trained:
- 16 Tanks trained
13:00, day 4: 36 Soldiers trained.
13:00, day 4: The following was trained:
- 15 Tanks trained
13:00, day 4: The following research orders where issued:
- -400 Scientists to Population Bonus
13:00, day 4: The following research orders where issued:
- 400 Scientists to Military Bonus
14:00, day 4: the following was build:
- 16 Fusion power plants
15:00, day 4: 96 Soldiers trained.
15:00, day 4: The following was trained:
- 11 Tanks trained
16:00, day 4: 48 Soldiers trained.
16:00, day 4: The following was trained:
- 14 Tanks trained
17:00, day 4: The following research orders where issued:
- -400 Scientists to Military Bonus
17:00, day 4: The following research orders where issued:
- 400 Scientists to Power Bonus
17:00, day 4: The following was trained:
- 19 Tanks trained
18:00, day 4: The following was trained:
- 18 Tanks trained
19:00, day 4: The following was trained:
- 18 Tanks trained
21:00, day 4: 196 Soldiers trained.
21:00, day 4: The following research orders where issued:
- -400 Scientists to Power Bonus
21:00, day 4: The following research orders where issued:
- 400 Scientists to Population Bonus
Name: Sir Sim
Land: 401
Networth: undefined
Money: 41,612 Income: 23288
Power: 27,857
Population: 3,357
Planet Type: ML
Soldiers: 715
Scientists: 106
Probes: 4,822
Also forgot to specify that the first 24 scientits happen in mobi before start
makes god newbiemode, requires no sleep